Post by Yilar on Feb 18, 2007 16:33:43 GMT -5
Ryder Cup III
Welcome to the 3rd annual Ryder Cup. The defending champions from Europe face the North americans yet again for a battle to claim the bragging rights of which continent is the Greatest.
If you have Comments/Questions write it in the "Ryder Cup III suggestions" thread, thanks.
People from outside the 2 continents can still play, but they have to seek personal permission from the Team Captain of the continent they want to play for.
Unlimited subs. But try not to sub "too" often. We are here to have fun, not to reload every 30 seconds. Can't sub in event 4 without permission from me. Can't sub in event 6 either.
Registeration for The Ryder Cup III will close 5 mins before the first event starts. Captains please post the roster in this thread.
Whichever team has acquired the most points by the end of sunday wins. In the extreme case of a tie at the end, a single game (of 1v1 vanilla) between the captains will be played. Winner takes all.
If I have missed something then both captains should agree to a fair solution, Good sportsmanship
Click on the Scenario name to download the scenario.
All times are in EST. (+5 GMT/ +6 CET/ -3 PST)
------------------------------------------------------------------------------------
Rules for all events (unless stated otherwise)
Barbs: Roaming
Climate: Normal
Temperature: Temperate
Age: 4mill
Differculty: Regent
SGL: OFF for all events!
Picks: 12121212 for all events, where picking is needed
------------------------------------------------------------------------------------
Event #1:
Friday February 23th 4:00pm
NDP ANCIENT - 1 ½ points
Players: 2v2
Timer: Fast
Limit: 75 turns
Map: small 70% pangaea
Elim: 1-city ON
Scenario: NDP (No Despotism Penalty) Ancient
Scoring: Regular
First Pick: The americans have the first pick.
------------------------------------------------------------------------------------
Event #2:
Friday, February 23th 6:00pm
Playerxxxc's Random Future Start 1.76 - 3 points
Players: 4v4
Limit: 85 turns
Timer: regular
Map: regular 60 random land mass
Elim: OFF
Special Options: Regicide
Scenario:Playerxxxc's Random Future Start 1.76
Scoring: Regular Points
First pick: Random civs
------------------------------------------------------------------------------------
Event #3:
Saturday, February 24th 10:00am
Continental epic - 4 points
Pre-made map (made by Yilar) - Scenario will be sent to host shortly before game start
The players can agree on how long they want to play, but do try to play a while, since we can't play after sunday.
Players: 3v3
Timer: regular
Map: Premade (70% continents)
Elim: OFF
Barbs: Restless
Differculty: Emperor
Scoring: Regular Points
Victory Conditions: Space Race On, all other off.
First Pick: Winner of event #1 (Europe). Other team gets to wether they want team #123 or team #456.
Shortly before we begin ill let everyone know how we are gonna do this. It's somewhat complicated.
------------------------------------------------------------------------------------
Event 4:
Saturday, February 24th 12:00pm
The Classic Singles - 1 point per win
Minimum 5x1v1's - maximum 10x1v1's. Captains will agree on amount right before the event starts, depending on players present.
The Captain of the team that lost event 1 will announce a player of his team for game 1, then the Captain of the other team will choose an opponent for him and then select a player of his team for game 2 etc.
Players: 1v1
Limit: 80 turns
Timer: fast
Map: tiny 60% pangaea
Elim: 1-city ON
Scenario: Max's Vanilla
Scoring: Regular
First pick: -
Exceptions: no barbs.
------------------------------------------------------------------------------------
Event 5:
Saturday, February 24th 2:00pm
The Classic Big Game - 3 points
Players: 4v4
Limit: 90 turns
Timer: fast
Map: Regular 70% pangaea
Elim: 1-city ON
Scenario: Regular Game
Scoring: Regular
First pick: Loser of event #1 (America)
------------------------------------------------------------------------------------
Event 6:
Saturday, February 24th 4:00pm
2 Games of 2v2 QC. - 1 ½ points per game
The captains will announce their 4 players and the opposing captains will pair the opposing team up. The captain of the team that lost event 2 will then select which "teams" will play each other.
Players: 2v2
Limit: 70 turns
Timer: normal
Map: small 70% pangaea
Civ Specific Abilities: on
Elim: 2-city ON
Scenario: Nealcain's No Ancient Civ's QuickCiv
Scoring: Regular
First pick: Winner of event #1 (europe)
------------------------------------------------------------------------------------
Sunday, February 25th 10:00am
Final session of the epic if it isn't finished.
------------------------------------------------------------------------------------
Event 7:
Sunday, February 25th 11:00am
Battle of the pairs - 1 ½ points
Players: 2v2
Limit: 90 turns
Timer: Fast
Map: small 70% pangaea
Elim: 1-city ON
Scenario: Battle of the pairs
Scoring: Regular
First pick: Loser of event #1 (America)
------------------------------------------------------------------------------------
Event 8:
Sunday, February 25th 1:00pm
MPT - 2 ½ points
Players: 4v4
Limit: 80 turns
Timer: fast
Map: tiny MPT map (40% water) pangaea
Elim: 1 city elim
Scenario: MPT
Scoring: Regular
First pick: Loser of Event #1 (America)
------------------------------------------------------------------------------------
Event 9:
Sunday, February 25th 4:00pm
OCC - 2 ½ points
Players: 3v3
Limit: 80 turns
Timer: fast
Map: Small 70% Pangaea
Elim: OFF
Scenario: OCC
Scoring: Victory Points (VP location: 0)
First Pick: Winner of event #1 (Europe)
Note: This scenario is speciel, Colossus does nothing (well except give vp) and Palace acts as aquaduct, beside that it's just the regular qc mod.
Speciel OCC rules: If you capture a city you have to disband it as soon as possible, you cannot recapture captured cities. You have to leave captured cities as soon as possible too. Attacking units in captured cities is forbidden.
Quick Reminder for VP games: Attacking friendly units is forbidden!
------------------------------------------------------------------------------------
Welcome to the 3rd annual Ryder Cup. The defending champions from Europe face the North americans yet again for a battle to claim the bragging rights of which continent is the Greatest.
If you have Comments/Questions write it in the "Ryder Cup III suggestions" thread, thanks.
People from outside the 2 continents can still play, but they have to seek personal permission from the Team Captain of the continent they want to play for.
Unlimited subs. But try not to sub "too" often. We are here to have fun, not to reload every 30 seconds. Can't sub in event 4 without permission from me. Can't sub in event 6 either.
Registeration for The Ryder Cup III will close 5 mins before the first event starts. Captains please post the roster in this thread.
Whichever team has acquired the most points by the end of sunday wins. In the extreme case of a tie at the end, a single game (of 1v1 vanilla) between the captains will be played. Winner takes all.
If I have missed something then both captains should agree to a fair solution, Good sportsmanship
Click on the Scenario name to download the scenario.
All times are in EST. (+5 GMT/ +6 CET/ -3 PST)
------------------------------------------------------------------------------------
Rules for all events (unless stated otherwise)
Barbs: Roaming
Climate: Normal
Temperature: Temperate
Age: 4mill
Differculty: Regent
SGL: OFF for all events!
Picks: 12121212 for all events, where picking is needed
------------------------------------------------------------------------------------
Event #1:
Friday February 23th 4:00pm
NDP ANCIENT - 1 ½ points
Players: 2v2
Timer: Fast
Limit: 75 turns
Map: small 70% pangaea
Elim: 1-city ON
Scenario: NDP (No Despotism Penalty) Ancient
Scoring: Regular
First Pick: The americans have the first pick.
------------------------------------------------------------------------------------
Event #2:
Friday, February 23th 6:00pm
Playerxxxc's Random Future Start 1.76 - 3 points
Players: 4v4
Limit: 85 turns
Timer: regular
Map: regular 60 random land mass
Elim: OFF
Special Options: Regicide
Scenario:Playerxxxc's Random Future Start 1.76
Scoring: Regular Points
First pick: Random civs
------------------------------------------------------------------------------------
Event #3:
Saturday, February 24th 10:00am
Continental epic - 4 points
Pre-made map (made by Yilar) - Scenario will be sent to host shortly before game start
The players can agree on how long they want to play, but do try to play a while, since we can't play after sunday.
Players: 3v3
Timer: regular
Map: Premade (70% continents)
Elim: OFF
Barbs: Restless
Differculty: Emperor
Scoring: Regular Points
Victory Conditions: Space Race On, all other off.
First Pick: Winner of event #1 (Europe). Other team gets to wether they want team #123 or team #456.
Shortly before we begin ill let everyone know how we are gonna do this. It's somewhat complicated.
------------------------------------------------------------------------------------
Event 4:
Saturday, February 24th 12:00pm
The Classic Singles - 1 point per win
Minimum 5x1v1's - maximum 10x1v1's. Captains will agree on amount right before the event starts, depending on players present.
The Captain of the team that lost event 1 will announce a player of his team for game 1, then the Captain of the other team will choose an opponent for him and then select a player of his team for game 2 etc.
Players: 1v1
Limit: 80 turns
Timer: fast
Map: tiny 60% pangaea
Elim: 1-city ON
Scenario: Max's Vanilla
Scoring: Regular
First pick: -
Exceptions: no barbs.
------------------------------------------------------------------------------------
Event 5:
Saturday, February 24th 2:00pm
The Classic Big Game - 3 points
Players: 4v4
Limit: 90 turns
Timer: fast
Map: Regular 70% pangaea
Elim: 1-city ON
Scenario: Regular Game
Scoring: Regular
First pick: Loser of event #1 (America)
------------------------------------------------------------------------------------
Event 6:
Saturday, February 24th 4:00pm
2 Games of 2v2 QC. - 1 ½ points per game
The captains will announce their 4 players and the opposing captains will pair the opposing team up. The captain of the team that lost event 2 will then select which "teams" will play each other.
Players: 2v2
Limit: 70 turns
Timer: normal
Map: small 70% pangaea
Civ Specific Abilities: on
Elim: 2-city ON
Scenario: Nealcain's No Ancient Civ's QuickCiv
Scoring: Regular
First pick: Winner of event #1 (europe)
------------------------------------------------------------------------------------
Sunday, February 25th 10:00am
Final session of the epic if it isn't finished.
------------------------------------------------------------------------------------
Event 7:
Sunday, February 25th 11:00am
Battle of the pairs - 1 ½ points
Players: 2v2
Limit: 90 turns
Timer: Fast
Map: small 70% pangaea
Elim: 1-city ON
Scenario: Battle of the pairs
Scoring: Regular
First pick: Loser of event #1 (America)
------------------------------------------------------------------------------------
Event 8:
Sunday, February 25th 1:00pm
MPT - 2 ½ points
Players: 4v4
Limit: 80 turns
Timer: fast
Map: tiny MPT map (40% water) pangaea
Elim: 1 city elim
Scenario: MPT
Scoring: Regular
First pick: Loser of Event #1 (America)
------------------------------------------------------------------------------------
Event 9:
Sunday, February 25th 4:00pm
OCC - 2 ½ points
Players: 3v3
Limit: 80 turns
Timer: fast
Map: Small 70% Pangaea
Elim: OFF
Scenario: OCC
Scoring: Victory Points (VP location: 0)
First Pick: Winner of event #1 (Europe)
Note: This scenario is speciel, Colossus does nothing (well except give vp) and Palace acts as aquaduct, beside that it's just the regular qc mod.
Speciel OCC rules: If you capture a city you have to disband it as soon as possible, you cannot recapture captured cities. You have to leave captured cities as soon as possible too. Attacking units in captured cities is forbidden.
Quick Reminder for VP games: Attacking friendly units is forbidden!
------------------------------------------------------------------------------------