|
Post by CanuckSoldier on Nov 10, 2003 12:17:20 GMT -5
Here's a informative list of ini settings that I found over at 'poly:
KeepRes=1 This setting causes Civ3 to keep the monitor setting that you run windows in. Note: It will go to a different resolution for the movie, but return for gameplay. Most infoscreens and the startgame screen will not fill the screen now, but map in the game will be at your normal resolution now
NoAIPatrol=1 (A post about this setting in General jogged my memory that there were other settings I had lost) - As it sounds, this causes the AI to stop 'patrolling' it's borders for what seem like hours on end. With this startflag it should park them in a city and wait patiently to be attacked (hehe)
WindowsFileBox=1 This forces civ to use a standard MS Windows file dilaog for all file operations. This is very useful as it allows you to rename, delete, copy, sort, etc. from within the game. Note: This ini setting was already in my conquests.ini file, but was set to 0.
Max Autosaves=# The default is 5, but this allows you to setup a different number of autosaves to keep. I have mine set to 10 now.
PlayIntro=0 This causes the opening movie to be skipped.
VideoMode=1280 This causes Civ to use the selected video mode. - Useful for when you don't want to play C3C at your desktop resolution or you don't want to play civ at the standard 1024x728. I haven't used this one but I assume that the video mode is set by only using the first part of the resolution choice. Only the following resolutions are supported with this command: 1024x768 1152x864 1280x1024 1600x1200 1792x1344
CS
|
|
|
Post by CanuckSoldier on Nov 12, 2003 18:12:05 GMT -5
here's an update from Mike B
Originally posted by Mike Breitkreutz FIRAXIS OK, here's a list of all the INI settings for Conquests (some of these may not be in Civ3 or PTW). I'm not sure if these are documented anywhere or not (probably some of them are in the readme)... I just write the code.
Voice Quality=0 Can be 0-7. Used for voice chat.
KeepRes=1 Can be 0 or 1. If 1, your screen resolution is used for the game instead of the default 1024x768.
VideoMode=1280 Can be 1024, 1152, 1280, 1600, 1792. Changes the game's resolution to the value specified (instead of the default 1024x768).
ScrollSpeed=1 Can be 0, 1, or 2. This is the Map Scroll Speed preference.
Prefs Format=1 This is the prefs version number. It should always be 1 (for now).
Difficulty=7 The difficulty level used in the last game played. The numbers correspond to the difficulty levels in the editor (starting at 0).
Aggression=4 The aggression level used in the last game played. The numbers correspond to the levels (starting at 0).
Top Menu=3 The last selected main menu item. The first menu item is 0.
Faction0=5 Faction1=8 Faction2=1 Faction3=7 Faction4=9 Faction5=2 Faction6=6 Faction7=3 Faction8=4 Faction9=32 Faction10=32 Faction11=32 Faction12=32 Faction13=32 Faction14=32 Faction15=32 Faction16=-1 Faction17=-1 Faction18=-1 Faction19=-1 Faction20=-1 Faction21=-1 Faction22=-1 Faction23=-1 Faction24=-1 Faction25=-1 Faction26=-1 Faction27=-1 Faction28=-1 Faction29=-1 Faction30=-1 The civ selected for each of the players in the last game played. Faction0 is the human player. The values can range from -1 to 32. -1 is NONE, 32 is RANDOM, 0-31 correspond to the civs in the order they are listed in the editor.
num cities to eliminate=1 one city culture to win=20000 all cities culture to win=100000 domination pct terrain=66 domination % pop=66 building wonders=10 killing units=10 researching advances=5 capture cities=100 holding vp locations=25 capturing princess=1000 Victory Point Limit=50000 Turn Limit=540 Default victory condition settings. All of these can be changed in-game by clicking the "Game Limits" button.
Preferences=00110001110000011010011111110111 These are bit flags corresponding to the preferences. I'm not going to detail each flag...
Rules=00000000000000000110000000010000 These are bit flags corresponding to the game rules (enabled victory conditions and so forth).
CleanMap=00000000000000011010111010000000 These are bit flags corresponding to the clean map preferences (accessed in game with ctrl-shift-n).
Governor=00000000000000000000000000000000 These are bit flags corresponding to the governor settings (the main page).
Gov Prod Never=00000000000000000000000000011000 These are bit flags corresponding to the items the governor should NEVER produce.
Gov Prod Often=00000000000000000000000000000000 These are bit flags corresponding to the items the governor should produce OFTEN.
CustomLeaderName= CustomLeaderTitle= CustomFormalName= CustomNoun= CustomAdjective= CustomGender=1 These are the settings for your custom civ setting (if you rename your leader, etc.).
WorldAridity=2 BarbarianActivity=0 WorldLandmass=1 WorldOceanCoverage=0 WorldTemperature=2 WorldAge=1 WorldSize=2 These are the world settings chosen for your last game played. The values range from 0 to the number of possible values. RANDOM is denoted by using the number of values (i.e., a value of 3 in WorldAridity is RANDOM; 0-2 are the actual settings).
WindowsFileBox=0 I've never used this but apparently setting it to 1 causes a standard windows dialog to be used for loading and saving.
Latest Save=C:\_Projects\Conquests\Civ3\saves\current The last saved game loaded.
Latest Scenario=Conquests\7 Sengoku - Sword of the Shogun.biq The last scenario loaded.
Main Volume=127 Music Volume=127 Sound Volume=50 The volume settings (can range from 0 to 127).
GridOn=0 Can be 0 or 1. Whether or not the grid was on in the last game played.
MapZoom=0 Can be 0 or 1. Whether or not the map was zoomed in the last game played.
NoAIPatrol=1 Can be 0 or 1. If 0, the AI will use it's units to randomly patrol if it has no specific task for them.
WorldSeed=0 The seed used to generate the last map played. If 0, the last game played was not a SP random map game. This is provided for players who like a map that was generated and would like to make a map in the editor that looks the same.
Location=0 Can be 0 or 1. The last "location" used for MP games. 0 == Local, 1 == GameSpy.
Net Name=Mike The name used in the last MP game played.
Refresh=70 Changes the default refresh rate of your monitor. Do not change/add this line unless you are experiencing problems!
QuickStart=0 Can be 0 or 1. If 1, the menu screens are bypassed and the game acts as if QuickStart was selected.
Max Autosaves=5 The number of autosaves the game will keep in the auto folder.
NoSound=0 Can be 0 or 1. If 1, no sound will be played in the game.
NoForceFeedback=0 Can be 0 or 1. If 1, force feedback will not be enabled for force feedback mice.
PlayIntro=0 Can be 0 or 1. If 0, the intro movie is not displayed.
These are all the current settings used in conquests.ini. Their functionality and usage may change in future versions (if any) and it's always possible more will be added (or that some will be removed).
Edit: There may also be a line for SFX Volume. This is a bug -- sometimes the sound volume is mistakenly referenced as SFX Volume (which causes the sound volume bug some people may have experienced).
|
|
|
Post by FriedrichPsitalon on Nov 12, 2003 20:27:07 GMT -5
Just so folks know- I tried altering the ones for land/barbs/terrain/etc but the staging room still defaults to the old ones. So much for having it preset when you come into the room. Likewise the custom titles, they don't stay set.
Being able to autosave all 100 turns will be nice for reviewing games afterwards though. Likewise turning off the starting movie.
|
|
Jester
Swordsman
Roses are red, Violets are blue, most of these poems rhime, but this one doesnt
Posts: 162
|
Post by Jester on Sept 28, 2004 2:24:05 GMT -5
where do u type these commands? or put these commands?
|
|
|
Post by whiplash on Sept 28, 2004 6:53:59 GMT -5
Jester,
Use the notepad to place the commands into the file named conquests.ini
It is in the conquests folder. On a normal install you will find it here:
C:/program files/infogrames interactive/civilizationIII/conquests
|
|
|
Post by Sidhe on May 6, 2005 7:58:20 GMT -5
I think I'm being dim here I dont see any Max autosaves in the ini file there's a last save=0, that's abhout it, should I just type max autosaves=10?
|
|
|
Post by whiplash on May 6, 2005 9:00:01 GMT -5
The command is not in the file by default; you have to insert it. You can use Notepad to do this. I use 99.
|
|
|
Post by Sidhe on May 9, 2005 7:56:38 GMT -5
Thanks Whip.
|
|
|
Post by Avogadro on Dec 18, 2007 8:35:07 GMT -5
Anyone manage to edit .ini file in Vista? My version does not seem to allow it.
|
|
|
Post by hochiminh on Dec 18, 2007 17:04:43 GMT -5
what are ini switches?
|
|
|
Post by Avogadro on Dec 18, 2007 19:12:34 GMT -5
It is the configuration settings for conquests. It allows you to modify the program so that you can for example save 90 turns in auto save folder instead of 5.
Follow the path to the location of ini file (Whiplash says it up above). Thype in the code into the word document and pouff its modified. However, Vista tells me the path does not exist :/
|
|
|
Post by Ghost on Dec 18, 2007 22:20:17 GMT -5
|
|
|
Post by Avogadro on Dec 19, 2007 7:27:37 GMT -5
Thanks, I had figured out that part. What I had to do was go into user accounts and give myself permission to bring changes which may be harmful to the computer. Some kind of security net.
|
|
|
Post by MzCiv on Feb 3, 2008 15:03:45 GMT -5
Ghosty - do you know how to handle doing grid on vista ? when i download rock's file, it goes into the interface like it shoud, but i cant see it unless i double click that Compatibility Files thing you talked about. And they're not working there anyway. what i do ?
|
|
|
Post by Avogadro on Feb 3, 2008 17:34:24 GMT -5
yes you must rename file
|
|